According to The Information, Meta has disbanded a 300-person team that was developing a universal operating system for augmented and virtual reality devices.
The first information about this was received in early January, but company representatives denied this information. Meta VP Gabriel Aul said the company is “growing this team, not shrinking it” and added a link to the jobs page. However, this time there was no rebuttal. Company spokeswoman Sheeva Slovan emailed The Verge, saying Meta is now looking to “accelerate the development of optimized solutions for each product line, by including more OS engineers in the augmented and virtual reality team”.
This means that the company is no longer interested in a single centralized project and that each direction is now worked separately. Reports report that the universal platform’s developers have shifted to narrow-profile teams working on augmented reality glasses, Quest VR headsets, as well as related solutions such as hand and eye tracking technologies using computer vision.
All these personnel changes and restructurings are part of the implementation of a general program to change the image of Meta as a whole: the company has decided to bring out technologies from the metaverse, combining solutions augmented and virtual reality. Currently, VR headsets like the Oculus Quest 2 run an Android-based platform, and it’s unclear what software solutions will be used in future products, such as an advanced headset named Project Cambria, which could become a core focus.