Digimon Survive (Switch) receives new information

During Digimon Con, Producer Kazumasa Habu released new information about Digimon Survive. A release date has yet to be announced, but it’s expected to arrive on Switch, PC, PS4, and XBO sometime in 2022 (latest release window revealed). During the presentation, Habu confirmed that the development team, which was behind Witchcraft, had been completely changed, which resulted in a much longer process than expected.

First, a new, more detailed trailer for the game was released, showing brief gameplay and story elements set to the theme song. After this moment, a question and answer session took place, detailing certain aspects of the game.

As detailed in the ESRB review, the title is split into two parts: text adventure (visual novel) and strategy RPG. In the presentation, Habu mentioned that the proportion of the game will be higher in the visual novel parts than in the strategy RPGs, with 70% of the game corresponding to the text part.

The story will have 12 chapters, being possible to access three routes from the eighth chapter. These routes refer to three parameters (Morality, Harmony and Rage) corresponding to the choices made during the interactions. There will also be a fourth secret route which was not detailed by the producer.

In terms of playing time, it will take around 40 hours to complete the first selected course. The total wait is around 80 to 100 hours to complete the 4 routes. It is worth mentioning that the game will have a New Game+ system, allowing items, equipment, levels, evolutions and the list of monsters found to be kept for the next game. More difficult areas with powerful equipment are unlocked in New Game+.

According to the producer, it will not be possible to play all the evolutions only once. The forms obtained vary according to a karma point system based on player choices during story events. In addition to each character’s partners, other monsters can be recruited using a trading system.

Battles allow the use of up to 10 creatures, each with their own attributes and attacks. Attacks and evolutions consume SP, being necessary to balance the use of this resource. Areas have height differences which, along with attack attributes, will influence the damage dealt to opponents.

It should be noted that the game will have “Very easy”, “Easy”, “Normal” and “Hard” difficulties. Also, the story will only be partially dubbed in Japanese. In all, there will be 113 creatures present in the game. Finally, there will be no online functionality, being a title entirely focused on the single player mode.

Sources: RPG website, XAnimeGamer, Mathias

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