Crisis Core: Final Fantasy VII Reunion generates a lot of discussion regarding its classification: is it a remake or a remaster? Square Enix is doing more than just a port with improved graphics: there are new things like more voices, battle system changes, and more. This is why doubt arises.
Creative Producer Tetsuya Nomura recently notice (Going through Everything about Nintendo) and thinks the project is more akin to a remaster. However, there was actually an internal discussion about whether this should be called a remake.
Nomura said the following:
“We had mixed feelings about it, because we didn’t know how to best describe the project. At one point there was also discussion about calling it a “remake” or a “remaster”. I think the product is closer to the definition of the remaster because the story hasn’t changed at all and it’s the same game.
On a technical level, however, the graphics have been completely revamped, the models have been redone from scratch, many scenes that in the original were only subtitled are now dubbed, and the combat system has also been been updated. We still don’t know which term best describes the game, which is why we use “meeting”. It’s really complicated because it’s much more than a remaster, but at the same time it’s not a complete remake.”
Crisis Core: Final Fantasy VII Reunion will be released on PS4, PS5Xbox One, Xbox Series, Switch and PC via Steam this Brazilian summer (end of year).